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ANOTHER PERSPECTIVE

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Reader review5

Worth every page

A superb guide. The examples are small but complete.

This is the third book I have read on extended reality this year, and it is comfortably the best of them. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. This is the book I wish had existed when I started working with extended reality.

Harry RogersDevOps engineer · São Paulo, BR
The Responsible XR Playbook
Reader review4

Good, but not for absolute beginners

A useful guide. The examples assume a particular environment, but that is fixable.

This is the third book I have read on quantum computing this year, and it is comfortably the best of them. The balance between theory and practice is well judged; neither side dominates. The index and cross-references are surprisingly good, which matters for a book I will come back to. The writing is direct and does not waste space on filler, which I value in a technical book. Good value for the price and worth the time it takes to work through properly.

Sarah JamesProduct designer · Lyon, FR
Introduction to Quantum Computing and Algorithms
Reader review4

Recommended, with a caveat

Good book. The writing is direct and the author is honest about limits.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The code samples assume a particular environment, which took a bit of fiddling to get running properly. A couple of chapters felt like they could have been merged, but that is a minor complaint. A couple of chapters felt like they could have been merged, but that is a minor complaint. Recommended, with the caveat that it is not a gentle introduction.

Rosa AdamsSolutions architect · Lyon, FR
Deep Learning with Javascript: Example-Based Approach
Reader review4

Good, but not for absolute beginners

Good value. Not perfect, but I would buy another book from this author.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. A few of the examples could be more realistic, but the underlying points come across clearly. The book rewards careful reading. Skimming it would be a mistake. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Jamie MitchellSecurity researcher · Mexico City, MX
Player Experience Design in 20 Minutes
Reader review5

Excellent from start to finish

Outstanding. I kept finding reasons to come back to it.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. I found myself making notes in the margins, which is always a good sign. I have already recommended it to two colleagues and will recommend it to more.

Emma MorganSystems engineer · Bristol, UK
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Reader review5

Excellent from start to finish

Finally, a book that treats graphics & design with the care it deserves.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The balance between theory and practice is well judged; neither side dominates. The book rewards careful reading. Skimming it would be a mistake. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Noah SanchezDevOps engineer · Lyon, FR
Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)

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