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Reader review5 / 5
Clear, thorough, and genuinely useful
Better than I expected. Rare to find a technical book this well judged.
I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. The explanations are careful without being condescending, which is a difficult balance to strike. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. One of those books that pays for itself within the first few chapters. Highly recommended.
This is the one to get if you are serious about game design.
I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. A few of the examples could be more realistic, but the underlying points come across clearly. The progression from chapter to chapter is well thought out; nothing feels out of order. I particularly liked the way the author builds up from simple cases before introducing the harder material. I have already recommended it to two colleagues and will recommend it to more.
Good book. The writing is direct and the author is honest about limits.
I had been on the fence about this one for a while, and I should have bought it sooner. I particularly liked the way the author builds up from simple cases before introducing the harder material. The book rewards careful reading. Skimming it would be a mistake. A good addition to a technical library, as long as you know what you are buying.
This is the one to get if you are serious about webgpu.
A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. The code samples assume a particular environment, which took a bit of fiddling to get running properly. I particularly liked the way the author builds up from simple cases before introducing the harder material. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. An easy five stars from me. I look forward to whatever the author writes next.
Mia CampbellEmbedded systems engineer · Singapore, SG
A genuinely enjoyable read that also taught me a great deal.
I have been working with game programming for a few years now and I still found plenty here that was new to me. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. It is denser than the page count suggests, and I found myself slowing down around the middle. An easy five stars from me. I look forward to whatever the author writes next.
A worthwhile addition to my shelf, with realistic expectations.
I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. A few of the examples could be more realistic, but the underlying points come across clearly. The author is unusually honest about where the simplifications break down, which I appreciated. Solid, and I would buy another book from this author without hesitation.