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Game Physics: A Practical Introduction

By Kenwright

Game Physics: A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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INSIDE THE BOOK

About this book

Game Physics: A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

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A CLOSER LOOK

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ANOTHER PERSPECTIVE

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Reader review4

Recommended, with a caveat

I got a lot out of this, even if a few sections felt rushed.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The code samples assume a particular environment, which took a bit of fiddling to get running properly. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Ruby BarnesGame developer · Seoul, KR
Game Physics: A Practical Introduction
Reader review4

A worthwhile read

Almost excellent. A second edition could easily push it to five stars.

This is the third book I have read on game programming this year, and it is comfortably the best of them. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The balance between theory and practice is well judged; neither side dominates. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Jack KellyTechnical editor · Rotterdam, NL
Game Physics: A Practical Introduction

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