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WebGPU+WGSL/Compute/Graphics All-In-One (Paperback)

By Kenwright

WebGPU+WGSL/Compute/Graphics All-In-One (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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INSIDE THE BOOK

About this book

WebGPU+WGSL/Compute/Graphics All-In-One (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

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A CLOSER LOOK

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ANOTHER PERSPECTIVE

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Reader review5

Worth every page

I have read a lot of books on this subject and this is the clearest.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. Some of the material is available elsewhere, but rarely presented this clearly. A couple of chapters felt like they could have been merged, but that is a minor complaint. Some of the material is available elsewhere, but rarely presented this clearly. This is the book I wish had existed when I started working with game design.

Noah BakerPhD student · Helsinki, FI
WebGPU+WGSL/Compute/Graphics All-In-One
Reader review4

Good, with realistic expectations

A worthwhile addition to my shelf, with realistic expectations.

I came to this book already familiar with the basics, and it still had plenty to offer. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The author is unusually honest about where the simplifications break down, which I appreciated. Recommended, with the caveat that it is not a gentle introduction.

Laura EvansSoftware engineer · Berlin, DE
WebGPU+WGSL/Compute/Graphics All-In-One

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