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Ray-Tracing Pocket Book (Paperback)

By Kenwright

A casual, hands-on guide to understanding and experimenting with ray-tracing techniques.

WHAT THE PUBLISHER HIGHLIGHTS

  • Grasp the core concepts of ray-tracing.
  • Explore real-world rendering examples.
  • Build a foundation for advanced graphics techniques.

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INSIDE THE BOOK

About this book

This pocket-sized book offers a beginner-friendly introduction to ray-tracing, the rendering technique behind today’s most realistic visuals. With minimal math and maximum clarity, it’s perfect for those who want to dip their toes into the world of light simulation and 3D rendering without getting overwhelmed.

From the publisher’s description

  • Grasp the core concepts of ray-tracing.
  • Explore real-world rendering examples.
  • Build a foundation for advanced graphics techniques.
  • Learn at your own pace—anywhere, anytime.

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ANOTHER PERSPECTIVE

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Reader review3

Mixed feelings

Some sections were excellent and others felt like filler.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The explanations are careful without being condescending, which is a difficult balance to strike. The index and cross-references are surprisingly good, which matters for a book I will come back to. The balance between theory and practice is well judged; neither side dominates. Three stars feels about right. It will stay on my shelf, but it will not be the first one I reach for.

Naomi BarnesEmbedded systems engineer · Prague, CZ
Ray-Tracing Pocket Book (Paperback)
Reader review5

Excellent from start to finish

A genuinely enjoyable read that also taught me a great deal.

This is the third book I have read on graphics & design this year, and it is comfortably the best of them. It is denser than the page count suggests, and I found myself slowing down around the middle. The index and cross-references are surprisingly good, which matters for a book I will come back to. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. This is the book I wish had existed when I started working with graphics & design.

Diane HernandezSolutions architect · Stockholm, SE
Ray-Tracing Pocket Book (Paperback)
Reader review4

Solid and well-organised

A useful guide. The examples assume a particular environment, but that is fixable.

I had been on the fence about this one for a while, and I should have bought it sooner. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The writing is direct and does not waste space on filler, which I value in a technical book. The code samples assume a particular environment, which took a bit of fiddling to get running properly. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Lucia PhillipsTechnical writer · Lisbon, PT
Ray-Tracing Pocket Book (Paperback)

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