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Cover of WebGL Compute (Paperback) FROM THE BOOK CATALOGUE

GPU Computing

WebGL Compute (Paperback)

By Kenwright

A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.

WHAT THE PUBLISHER HIGHLIGHTS

  • Learn how to use WebGL for non‑graphical GPU computation.
  • Understand how GLSL ES shaders can accelerate parallel workloads.
  • Explore practical examples of browser‑based GPGPU techniques.

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INSIDE THE BOOK

About this book

WebGL Compute explores how to repurpose WebGL’s graphics‑focused pipeline for high‑performance computation. By leveraging GLSL ES shaders, readers learn how to run massively parallel workloads directly on the GPU using nothing more than a web browser. The book walks through practical techniques, minimal examples, and creative strategies for performing non‑graphical tasks such as simulation, data processing, and algorithm acceleration. Ideal for developers, researchers, and enthusiasts who want to push WebGL beyond rendering and tap into the hidden compute power available on virtually every device.

From the publisher’s description

  • Learn how to use WebGL for non‑graphical GPU computation.
  • Understand how GLSL ES shaders can accelerate parallel workloads.
  • Explore practical examples of browser‑based GPGPU techniques.
  • Discover creative ways to repurpose WebGL beyond rendering.

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ANOTHER PERSPECTIVE

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Reader review4

Strong content, uneven pacing

Solid and well-organised. A couple of chapters dragged a little.

This is the third book I have read on gpu computing this year, and it is comfortably the best of them. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. I found myself making notes in the margins, which is always a good sign. Four stars, and I suspect a second edition could easily push it to five.

Ed RogersBioinformatics researcher · Mumbai, IN
WebGL Compute
Reader review4

Good, with realistic expectations

Good value. Not perfect, but I would buy another book from this author.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. A few of the examples could be more realistic, but the underlying points come across clearly. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Good value for the price and worth the time it takes to work through properly.

Thomas MitchellSecurity researcher · Mexico City, MX
WebGL Compute
Reader review5

Highly recommended

A genuinely enjoyable read that also taught me a great deal.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The progression from chapter to chapter is well thought out; nothing feels out of order. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. A couple of chapters felt like they could have been merged, but that is a minor complaint. Worth the money and the reading time, without hesitation.

Sofia HowardMobile developer · Mumbai, IN
WebGL Compute

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