DirectX+HLSL/Graphics/Compute All-in-One
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
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A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
A practical beginner’s guide to game design, focusing on small projects and core principles.
Understand the core principles of game design.
Master advanced animation programming concepts including rigs, inverse kinematics, and ragdoll systems.
Understand advanced animation programming concepts.
A practical deep dive into the physics, mathematics, and engineering behind stable real‑time simulations.
Understand how constraints and contacts are formulated and solved.
A fun, beginner‑friendly guide to building retro arcade games and boosting your creative confidence.
Learn the basics of building retro‑style arcade games.
Choose your next book, not your forever favourite.