DirectX+HLSL/Graphics/Compute All-in-One
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
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A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
Go beyond graphics—use Vulkan for compute tasks that demand speed and control.
Learn how to use Vulkan for compute workloads.
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL (Paperback) provides a fresh and engaging entry point in…
Master practical coding skills.
WebGPU Compute provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
Special Effects Programming with WebGPU (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
WebGPU Gone Wrong (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
Choose your next book, not your forever favourite.